Because the Rio Video games draw to a detailed and the competing athletes pack up, leaving the Brazilian metropolis behind, the Worldwide Olympic Committee (IOC) is already arduous at work laying the muse for the longer term spectacle of Olympic video games.
All through the Video games, the IOC’s Olympic Video games Information Administration program has been gathering information and compiling experiences to share information of the Video games with future host cities.
This system, which was created to assist prep the Sydney 2000 Olympic Video games, has added an immersive and interactive video platform to its quite a few administration initiatives by collaborating with Teleport, a Swiss-based startup that launched a number of months in the past.
“We’re all the time in search of methods to contextualize our content material to make it extra intuitive,” stated Christopher Payne, Head of the Olympic Video games Information Administration program. “The Teleport platform is a wonderful means to do that because it positions content material with an apparent visible reference that transcends language obstacles.”
It will clearly turn out to be useful when sharing information with future host cities like Tokyo, PyeongChang and Beijing.
The assembly between the Swiss startup and the Lausanne-headquartered IOC was a fortuitous one — and the Swiss connection actually helped. “We have been in the best place, on the proper time,” stated Cem Sever, co-founder and Enterprise Improvement Supervisor of Teleport.
Their collaboration started with a proof of idea for the Youth Olympic Video games, which happened in Lillehammer, Norway in February.
Glad with the outcome, the IOC determined to make use of Teleport for the Rio Video games as nicely. However the Committee has chosen to not open up the platform to most of the people at this stage, utilizing it solely internally as an academic instrument.
“We’re utilizing it for B2B initiatives with future organizers,” stated Payne. “We hope that Teleport will innovate our info administration providers, illustrating the various challenges of working the Video games.”
For the Rio Video games software, the IOC created three Teleport environments centered on various kinds of venues, which the observers will be capable to reference once they plan their very own Video games.
“For the primary time, we’ll join the massive quantity of content material we’ve got concerning the specifics of working the venues to make sure that the operational necessities of each house are nicely understood,” stated Payne.